she is a game developer, game designer her goal 'to make it as easy to save the world in real life as it is to save it in games' and to persuade more people, including the audience, to spend more time playing goals to solve the worlds problems we must spend 20 billion hours of games per week epic win is an outcome you never thought you would be capable of, we want to see epic win face on problem solvers her phd why we are better in games than in real life motivated to do something that matters, by collaborating, stickwithitness gamers never feel like they can't do it, what makes them so sure there are lots of characters willing to trust you at your current level there's always something specific to be done tons of collaborators all around there's an inspiring story of why gamers are there in the game lots of feedback in terms of achievements it's so nice to be on the verge of an epic win all the time that they don't want to be in the real world ...
My desk drawer, a bit messy, a catchall.