experience bars measuring progress - instead of small reward increments give lots of task - keep the tasks small and measurable, break things down into many tasks reward effort - don't punish failure feedback - must link consequences to action, feel a lesson, model lessons uncertainty - neurological goldmine, the reward that they weren't sure they were going to get, there was an unlikelihood, the real turnon is doing stuff with other people, collaboration
My desk drawer, a bit messy, a catchall.